Select shots of the ten minute proposal/marriage scene with Dorothy in Rune Factory 2. I decided to marry Dorothy because she’s the only one with a real story arc. With the other girls, you only somewhat help them, toward the ends of their quest lines, and it’s nothing very engaging.
Dorothy, however, is an incredibly shy girl. At the start of the game, she quickly excuses herself and runs off whenever you approach her, and only talks through a stuffed animal. You really have to work to get her to open up, and unlike any of the other girls, it feels like a relationship is developing with her. While Yue and Rosalind’s quest lines consist entirely of fetch quests, Dorothy’s are mainly conversations.
Incidentally, I proposed to her on her birthday. In the first Rune Factory, I married Melody, also proposing to her on her birthday as well. I don’t recall why I did that (maybe I’m some kind of virtual romantic), but this time around, I wanted to play through an entire year of the game before progressing past what is arguably an extended (at this point thirty-five hours) tutorial. The game really starts once your child is born, as time skips ahead seven years and you play through the rest of the game as your original character’s son or daughter. I looked up how long after marriage your wife gives birth, and based on that, decided that I would marry Dorothy in early winter. It just so happens that her birthday is on the second day of the season, so what was just me being mushy in the first game has officially become a tradition on the second.
I am quite possibly putting too much thought into the courtship aspect of a game about farming.